Wednesday, January 28, 2009

HARP: A Good Game System

I stumbled across posts today about the HARP game system on the RPG Blog II and Stargazer's World. HARP just happens to be my favorite 'non-D&D' game system. It is light, fun and the free version is remarkably complete. In that spirit, here is an NPC for the system that I wrote up some time ago. Enjoy...

Hagetha – Human Hedge Wizard Level 4
Hits: 43 PP: 69 Init: +6 DB: +0 BMR: 8

St: 30 -6 Sd: 65 +3
Co: 45 +0 Qu: 50 +0
Ag: 55 +1 Re: 70 +6
In: 70 +6 Pr: 65 +3

Weapon Skills: Quarterstaff (2) +5
Armor: None

Key Skill: Endurance (3) +18, Foraging/Survival (2) +22, Healing (6) +42, Herbcraft (7) +47, Lore (Region) (3) + 27

Universal Sphere: Minor Healing (6) +39

Cleric Sphere: Calm (4) +29, Dreams (6) +39, Neutralize Poison (7) +44

Description: Hagetha is a human female who appears to be in her mid-fifties. Her face is weathered and brown from years of sun and wind. Her eyes are green and bright. Her gray hair falls well past her shoulders and she keeps it pulled into a neat pony tail. She is usually dressed in somber shades of green and brown, and she often goes out wearing a vest and breeches, a fashion usually only worn by men of the hamlet.

Background: Hagetha lives outside of the hamlet proper, but residents often visit her to trade for herbs or to ask for help treating some malady or injury. She is a loner and she can come across as a bit of a curmudgeon, but she is willing to offer assistance even to strangers if they approach her in an open and friendly manner.

Plot Hooks: Hagetha can certainly be useful if an adventurer is wounded or poisoned since she is the only real source of healing in the hamlet. She is also a good source of information about the area around the hamlet since she has rambled far and wide in her search for herbs and medicinal plants.

5 comments:

greywulf said...

It's good to see HARP getting so much love right now - it's a terrific, underrated system, and got a lot a play time with my group a fair few years ago. Maybe it's time for us to revisit it :D

If it's of any use to you, back then I put together a conversion of sorts to use the Eberron campaign setting with HARP. It's here on my old wikiblog, along with my own HARP Review from back in 2005.

Wow. Doesn't time fly? :D

Zachary The First said...

Very cool! I'll have to store this away in my HARP folder, for the next time we break out the HARP for a game.

Badelaire said...

Sigh...guess this means I need to dig out my HARP hardcover this weekend and give it another read-through. It really is a pretty half-decent system, I have to say.

Neat little NPC writeup, too.

Tony Reyes said...

I've been looking into HARP for the past few weeks. Testimonials of the rules set's value make me really interested in buying the book. I have a question, how would you compare it to Rolemaster Express ( which I know HARP is a simplification of)?

-Tony

Stargazer said...

Thanks for giving us that NPC writeup. Can you tell us how long it took you to create that NPC? One of Rolemaster's problems was that it took the better half of a day to create NPCs.
IMHO HARP is a good alternative for D&D but it's much overlooked by the roleplaying community. I have to admit that even I played it only a couple of times.